Overgamified? An Exploratory Study on Gamification and Crowdsourcing for Fake Accounts Detection in Social Networks

众包 探索性研究 社会化媒体 数据科学 计算机科学 社会学 万维网 社会科学
作者
Mohammad Hajarian,Paloma Dı́az,Ignacio Aedo
出处
期刊:International Journal of Human-computer Interaction [Taylor & Francis]
卷期号:: 1-27 被引量:3
标识
DOI:10.1080/10447318.2024.2427989
摘要

In this exploratory research, a gamification approach for crowdsourcing fake account detection in social networks has been proposed and evaluated for the first time. Gamification usually tries to satisfy the users' psychological needs. However, motivation could also be based on human physiological needs. Among these needs are health, shelter, and clothes. In the gamification world, we can translate them into monetary or cash rewards. We have investigated the effects of both these rewards on users' motivations in participating and detecting fake accounts by conducting two in-the-wild exploratory experiments and two surveys. The experimental results showed that users prefer physiological rewards over psychological rewards, and an increase in the reward (0.75 euro in this study) resulted in a 365% increase in user participation and a 28.88% decrease in number of accurate reports in the first experiment. Similarly, in the second experiment, we observed that higher monetary rewards resulted in higher user acquisition and higher user engagement, but the quality of the reports was 10% lower than the low monetary rewards. This indicates that physiological rewards can potentially make users over-motivated or, in other words, overgamified. To tackle this problem, we proposed a gamification approach that benefits from both psychological and physiological rewards and gradually increases them. The evaluation results showed a 15% increase in the quality of the reports, a 26% increase in interaction time using the proposed method, and a 19% increase in user acquisition to lower monetary rewards. It also showed a 57% increase in commitment to participating in the survey compared with other groups. Both survey results show that around 40% of the users prefer to receive between 0.50 and 1 euro for their services. Also, women showed more quality responses and commitment in completing the participation than men.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
更新
PDF的下载单位、IP信息已删除 (2025-6-4)

科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
刚刚
量子星尘发布了新的文献求助150
1秒前
522300444116发布了新的文献求助10
1秒前
妮妮完成签到,获得积分10
2秒前
奔跑的大狗熊完成签到,获得积分20
2秒前
3秒前
钢铁之心发布了新的文献求助20
4秒前
4秒前
4秒前
森森666发布了新的文献求助10
4秒前
孙成完成签到,获得积分10
5秒前
5秒前
刻苦丹秋发布了新的文献求助10
6秒前
6秒前
zjsu_zpz完成签到,获得积分10
7秒前
7秒前
anya发布了新的文献求助10
8秒前
9秒前
啊这完成签到,获得积分10
10秒前
细心尔岚完成签到,获得积分10
10秒前
10秒前
10秒前
10秒前
科研通AI6应助23xyke采纳,获得10
11秒前
十八发布了新的文献求助10
11秒前
哈哈发布了新的文献求助10
12秒前
没想好完成签到 ,获得积分10
13秒前
Geodada发布了新的文献求助10
13秒前
小生完成签到,获得积分10
13秒前
华仔应助细心尔岚采纳,获得10
14秒前
香蕉觅云应助大气的惜天采纳,获得10
15秒前
无辜的绝义完成签到 ,获得积分10
15秒前
李爱国应助八八九九九1采纳,获得10
15秒前
kiki完成签到,获得积分10
15秒前
15秒前
kwb完成签到,获得积分20
15秒前
曾开心发布了新的文献求助10
16秒前
16秒前
凝心完成签到,获得积分10
16秒前
hzt发布了新的文献求助10
16秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Handbook of Milkfat Fractionation Technology and Application, by Kerry E. Kaylegian and Robert C. Lindsay, AOCS Press, 1995 1000
The Social Work Ethics Casebook(2nd,Frederic G. R) 600
A novel angiographic index for predicting the efficacy of drug-coated balloons in small vessels 500
Textbook of Neonatal Resuscitation ® 500
The Affinity Designer Manual - Version 2: A Step-by-Step Beginner's Guide 500
Affinity Designer Essentials: A Complete Guide to Vector Art: Your Ultimate Handbook for High-Quality Vector Graphics 500
热门求助领域 (近24小时)
化学 医学 生物 材料科学 工程类 有机化学 内科学 生物化学 物理 计算机科学 纳米技术 遗传学 基因 复合材料 化学工程 物理化学 病理 催化作用 免疫学 量子力学
热门帖子
关注 科研通微信公众号,转发送积分 5074953
求助须知:如何正确求助?哪些是违规求助? 4294878
关于积分的说明 13382686
捐赠科研通 4116573
什么是DOI,文献DOI怎么找? 2254349
邀请新用户注册赠送积分活动 1258893
关于科研通互助平台的介绍 1191820