脑电图
可穿戴计算机
光学(聚焦)
脑-机接口
计算机科学
神经反射
电子游戏
无线
接口(物质)
认知
阅读(过程)
严肃的游戏
认知心理学
人机交互
心理学
多媒体
电信
神经科学
嵌入式系统
气泡
并行计算
最大气泡压力法
法学
物理
光学
政治学
作者
Alaa Eddin Alchalcabi,Amer Nour Eddin,Shervin Shirmohammadi
标识
DOI:10.1109/segah.2017.7939288
摘要
Attention Deficit Hyperactivity Disorder (ADHD) and Attention Deficit Disorders (ADD) are two of the most spread mental disorders characterized by the lack of attention and focus. One way to measure focus is through Electroencephalogram (EEG) signals that can be read using the new wireless EEG reading devices often used by Brain-computer Interface (BCI) researchers. In parallel, serious games have been recently providing opportunities for the rehabilitation of various cognitive and emotional deficiencies. In this paper, we put the two things together, and we design a virtual reality serious game using a wireless wearable EEG device to improve the focusing ability of people with ADHD and ADD. Our preliminary experiments with healthy subjects show an average improvement of 10% in engagement and 8% in focus for people using our EEG-controlled game compared to using the same game but keyboard-controlled.
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