计算机科学
考试(生物学)
程序设计语言
集合(抽象数据类型)
质量(理念)
软件工程
多媒体
人工智能
生物
认识论
哲学
古生物学
作者
Laura Zavala,Benito Mendoza
标识
DOI:10.1145/3159450.3159608
摘要
In introductory programming courses, proficiency is typically achieved through substantial practice in the form of relatively small assignments and quizzes. Unfortunately, creating programming assignments and quizzes is both, time-consuming and error-prone. We use Automatic Item Generation (AIG) in order to address the problem of creating numerous programming exercises that can be used for assignments or quizzes in introductory programming courses. AIG is based on the use of test-item templates with embedded variables and formulas which are resolved by a computer program with actual values to generate test-items. Thus, hundreds or even thousands of test-items can be generated with a single test-item template. We present a semantic-based AIG that uses linked open data (LOD) and automatically generates contextual programming exercises. The approach was incorporated into an existing self-assessment and practice tool for students learning computer programming. The tool has been used in different introductory programming courses to generate a set of practice exercises different for each student, but with the same difficulty and quality.
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