触觉技术
虚拟现实
模拟
扭矩
电刺激肌肉
计算机科学
动觉学习
脉冲(物理)
医学模拟
人机交互
刺激
物理
发展心理学
心理学
热力学
神经科学
生物
量子力学
作者
Seokhyun Hwang,Jeongseok Oh,Seongjun Kang,Minwoo Seong,Ahmed Elsharkawy,SeungJun Kim
标识
DOI:10.1145/3613904.3642008
摘要
This study presents ErgoPulse, a system that integrates biomechanical simulation with electrical muscle stimulation (EMS) to provide kinesthetic force feedback to the lower-body in virtual reality (VR). ErgoPulse features two main parts: a biomechanical simulation part that calculates the lower-body joint torques to replicate forces from VR environments, and an EMS part that translates torques into muscle stimulations. In the first experiment, we assessed users' ability to discern haptic force intensity and direction, and observed variations in perceived resolution based on force direction. The second experiment evaluated ErgoPulse's ability to increase haptic force accuracy and user presence in both continuous and impulse force VR game environments. The experimental results showed that ErgoPulse's biomechanical simulation increased the accuracy of force delivery compared to traditional EMS, enhancing the overall user presence. Furthermore, the interviews proposed improvements to the haptic experience by integrating additional stimuli such as temperature, skin stretch, and impact.
科研通智能强力驱动
Strongly Powered by AbleSci AI