功能可见性
计算机科学
集合(抽象数据类型)
用户体验设计
人机交互
游戏设计
过程(计算)
调查研究
心理学
应用心理学
操作系统
程序设计语言
作者
Laura Herrewijn,Sven Charleer
标识
DOI:10.1145/3573382.3616089
摘要
This paper explores game spectator needs, and proposes design choices aimed at enhancing the exploration and discovery experience on game streaming platforms. It does so by combining insights from previous game streaming research with a new survey study conducted among Twitch users (N = 124) to understand how to use spectator characteristics, searching behaviour, motivations and stream(er) affordances as a way to control and enhance the search experience. Preliminary results from the survey are presented, as are a set of initial design goals to improve the spectator experience based on the uncovered findings. Moving forward, these design goals will be evaluated and refined through user interviews and an iterative user-centred design process of prototypes.
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