避障
计算机科学
避碰
障碍物
点云
计算机视觉
人工智能
过程(计算)
帧(网络)
路径(计算)
实时计算
移动机器人
机器人
碰撞
计算机安全
地理
操作系统
考古
程序设计语言
电信
作者
Na Shen,Jiale Cao,Matthias Zipp,Wilhelm Stork
标识
DOI:10.1109/icuas54217.2022.9836089
摘要
This paper presents an autonomous obstacle detection, avoidance, and path-finding algorithm for UAV (un-manned aerial vehicle) in outdoor applications by using a stereo depth camera. The obstacle avoidance part is divided into two steps: process the point cloud, remove noise and points of ground, and extract clusters to represent different objects; perform and define detectors, to detect whether the UAV has a collision at different distances and in various directions around the nearest obstacle, even behind the free escape space respectively. Finally, the flight decision is selected with the direction with highest votes and publish the flight command to be executed by UAV. A voting mechanism for judgments during a period is implemented, to avoid the misjudgment by a single frame, as well as to enhance the plausibility of flight decision. The algorithm is evaluated in Gazebo-based simulation environment as well as in field tests, has been approved that the UAV can successfully avoid obstacles in dense woods and find new obstacle-free paths, even in extreme environments with huge buildings, which indicated that the algorithm achieved its initial purpose.
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