渲染(计算机图形)
可微函数
计算机科学
计算机图形学
动画
绘图
计算机图形学(图像)
人工智能
反向
反问题
计算机视觉
几何学
数学
数学分析
作者
Xueguang Xie,Yang Gao,Fei Hou,Aimin Hao,Hong Qin
标识
DOI:10.1007/s41095-023-0338-4
摘要
Abstract Learning and inferring underlying motion patterns of captured 2D scenes and then re-creating dynamic evolution consistent with the real-world natural phenomena have high appeal for graphics and animation. To bridge the technical gap between virtual and real environments, we focus on the inverse modeling and reconstruction of visually consistent and property-verifiable oceans, taking advantage of deep learning and differentiable physics to learn geometry and constitute waves in a self-supervised manner. First, we infer hierarchical geometry using two networks, which are optimized via the differentiable renderer. We extract wave components from the sequence of inferred geometry through a network equipped with a differentiable ocean model. Then, ocean dynamics can be evolved using the reconstructed wave components. Through extensive experiments, we verify that our new method yields satisfactory results for both geometry reconstruction and wave estimation. Moreover, the new framework has the inverse modeling potential to facilitate a host of graphics applications, such as the rapid production of physically accurate scene animation and editing guided by real ocean scenes.
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