禁欲
干预(咨询)
心理健康
心理学
互联网
纵向研究
应用心理学
临床心理学
精神科
医学
计算机科学
万维网
病理
作者
Julia Brailovskaia,Julius Meier-Faust,Holger Schillack,Jürgen Margraf
标识
DOI:10.1016/j.chb.2022.107334
摘要
Since the COVID-19 outbreak, digital gaming has become a welcome pastime and distraction for many people. However, this phenomenon can have severe consequences; intensive digital gaming can foster the Internet Gaming Disorder (IGD) and negatively affect mental health. The present experimental longitudinal study investigated the consequences of a conscious abstinence from gaming in a German sample. The experimental group ( N = 131; age: M = 26.21, SD = 7.70) did not engage in gaming for two weeks; the control group ( N = 140; age: M = 25.10, SD = 4.94) maintained its gaming time and habits. Gaming-related variables and mental health-related variables were assessed via online surveys at five measurement time points (baseline, intermediate status, post-intervention, one-month follow-up, three-month follow-up). The intervention significantly reduced gaming time, gaming flow, IGD, daily stress, and anxiety symptoms. Moreover, we found a significant improvement in positive mental health. The effects were stable over the three months of the investigation. Thus, we could show that a conscious and controlled, short-term abstinence from gaming leads to reduced IGD and a better mental health. The present results emphasize that conscious periods of gaming abstinence could be an effective step in the clinical context and in mental health prevention programs, especially during a pandemic such as the COVID-19 outbreak. • Two-week gaming-abstinence reduces gaming time and gaming flow longitudinally. • Two-week gaming-abstinence reduces the level of Internet Gaming Disorder (IGD). • Two-week gaming-abstinence reduces the experience of daily stress and anxiety symptoms. • Two-week gaming-abstinence increases positive mental health. • Temporary gaming-abstinence can protect mental health during the COVID-19 outbreak.
科研通智能强力驱动
Strongly Powered by AbleSci AI