强化学习
计算机科学
点(几何)
模式(计算机接口)
人工智能
弹道
批处理
机器学习
人机交互
数学
天文
几何学
物理
程序设计语言
作者
Zheng Wang,Cheng Long,Gao Cong
标识
DOI:10.1109/icde51399.2021.00065
摘要
Trajectory data is used in various applications including traffic analysis, logistics, and mobility services. It is usually collected continuously by sensors and accumulated at a server resulting in big volume. A common practice is to conduct trajectory simplification which is to drop some points of a trajectory when they are being collected (online mode) and/or after they are accumulated (batch mode). Existing algorithms usually involve some decision making tasks (e.g., deciding which point to drop), for which, some human-crafted rules are used. In this paper, we propose to learn a policy for the decision making tasks via reinforcement learning (RL) and develop trajectory simplification methods based on the learned policy. Compared with existing algorithms, our RL-based methods are data-driven and can adapt to different dynamics underlying the problem. We conduct extensive experiments to verify that our RL-based methods compute simplified trajectories with smaller errors while running comparably fast (and faster in the batch mode) compared with existing methods.
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