合作学习
过程(计算)
计算机科学
班级(哲学)
积极倾听
知识管理
体验式学习
协作学习
同步学习
主动学习(机器学习)
建筑
虚拟学习环境
数学教育
人机交互
控制(管理)
教育技术
本体论
模式(计算机接口)
作者
M. Ramadhevi,S. Rajaprakash
标识
DOI:10.47750/pnr.2022.13.s06.101
摘要
In this paper, we have defined various types of concepts which are applied in the real time classroom environments such as Ontology, Cooperative Learning through an I-MINDS infrastructure which could enable the students to participate actively in virtual mode rather than passive listening to the lectures in a traditional way of teaching and learning environment. In teaching and learning process, I-MINDS plays a major role where it monitors’ the students activities and help the teacher manage and adopt to the class where as in learning environment, it has its applications which helps to measure the knowledge and understanding capability of the students which helps them to interact with other agents to support Cooperative Learning Environment.Mainly,we discuss about the agents involved in the development of learning process of education ,we also discuss about the methodologies and architecture involved in the development of the learning process through ontological Cooperative Environment.
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