增强现实
颅骨
人气
虚拟现实
心理学
解剖
医学教育
医学
教学方法
语义差异
计算机科学
教育技术
考试(生物学)
社区学院
人体解剖学
大体解剖学
高等教育
作者
Elizabeth A. Duncan,Erica L. Stevenson
摘要
Despite an increase in the use of technology in undergraduate anatomy education, and the rising popularity of online anatomy courses at community colleges in the United States, there have been no reports on the efficacy of augmented reality on anatomy education in this population. The purpose of this study was to test the hypothesis that augmented reality is an effective and engaging tool for learning anatomy in community college students. Participants recruited from Cuyahoga Community College (Cleveland, OH) studied skull anatomy using either traditional tools (i.e., textbook and plastic skull model) or an augmented reality head‐mounted display with an interactive virtual skull application. Comparison of knowledge before and following the study period revealed that augmented reality was an effective tool for learning skull anatomy: pre‐quiz = 32.7% (± 25.2); mean (± SD), post‐quiz = 61.8% (± 19.5); n = 15; t (28) = 3.53; P = 0.001. The traditional tools were equally effective: pre‐quiz = 44.9 % (± 18.6), post‐quiz = 67.9 % (± 17.3); n = 17; t (32) = 3.73; P = 0.0007. Students rated the augmented reality device as 9.6 (± 1.0); mean (± SD) when asked if it fit the statement “fun to use” on a semantic differential scale from 1 (poor) to 10 (excellent). In conclusion, this study found that augmented reality is an effective and engaging tool for the instruction of skull anatomy at a community college.
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