强化学习
反事实思维
计算机科学
水准点(测量)
公制(单位)
人工智能
动作(物理)
Q函数
功能(生物学)
概率逻辑
价值(数学)
机器学习
数学优化
数学
工程类
心理学
量子力学
地理
生物
社会心理学
统计
进化生物学
累积分布函数
运营管理
概率密度函数
大地测量学
物理
作者
Yuan Pu,Shaochen Wang,Rui Yang,Xin Yao,Bin Li
标识
DOI:10.48550/arxiv.2104.06655
摘要
Deep reinforcement learning methods have shown great performance on many challenging cooperative multi-agent tasks. Two main promising research directions are multi-agent value function decomposition and multi-agent policy gradients. In this paper, we propose a new decomposed multi-agent soft actor-critic (mSAC) method, which effectively combines the advantages of the aforementioned two methods. The main modules include decomposed Q network architecture, discrete probabilistic policy and counterfactual advantage function (optinal). Theoretically, mSAC supports efficient off-policy learning and addresses credit assignment problem partially in both discrete and continuous action spaces. Tested on StarCraft II micromanagement cooperative multiagent benchmark, we empirically investigate the performance of mSAC against its variants and analyze the effects of the different components. Experimental results demonstrate that mSAC significantly outperforms policy-based approach COMA, and achieves competitive results with SOTA value-based approach Qmix on most tasks in terms of asymptotic perfomance metric. In addition, mSAC achieves pretty good results on large action space tasks, such as 2c_vs_64zg and MMM2.
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