计算机科学
同时定位和映射
人工智能
计算机视觉
比例(比率)
图形
跟踪(教育)
特征(语言学)
概率逻辑
单眼
机器人
地理
理论计算机科学
移动机器人
哲学
心理学
地图学
语言学
教育学
作者
Jakob Engel,Thomas Schöps,Daniel Cremers
标识
DOI:10.1007/978-3-319-10605-2_54
摘要
We propose a direct (feature-less) monocular SLAM algorithm which, in contrast to current state-of-the-art regarding direct methods, allows to build large-scale, consistent maps of the environment. Along with highly accurate pose estimation based on direct image alignment, the 3D environment is reconstructed in real-time as pose-graph of keyframes with associated semi-dense depth maps. These are obtained by filtering over a large number of pixelwise small-baseline stereo comparisons. The explicitly scale-drift aware formulation allows the approach to operate on challenging sequences including large variations in scene scale. Major enablers are two key novelties: (1) a novel direct tracking method which operates on $\mathfrak{sim}(3)$ , thereby explicitly detecting scale-drift, and (2) an elegant probabilistic solution to include the effect of noisy depth values into tracking. The resulting direct monocular SLAM system runs in real-time on a CPU.
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