旅游
接见者模式
背景(考古学)
营销
结构方程建模
体验式学习
逃避现实
产品(数学)
游戏娱乐
广告
顾客满意度
实证研究
消费者行为
心理学
业务
社会心理学
计算机科学
地理
政治学
数学
几何学
法学
机器学习
程序设计语言
考古
数学教育
统计
作者
Brian Garrod,David Dowell
出处
期刊:Tourism and hospitality
[Multidisciplinary Digital Publishing Institute]
日期:2020-08-09
卷期号:1 (1): 1-19
被引量:15
标识
DOI:10.3390/tourhosp1010001
摘要
The theory of the ‘experience economy’ contends that consumers no longer achieve satisfaction from consuming products but from the experiences they receive while doing so. Producers should therefore actively manage the four experience ‘realms’ of their product offerings—entertainment, education, aesthetics and escapism—to provide optimal experiences for their customers. In the case of tourist attractions, however, there is insufficient direct empirical evidence to substantiate this recommendation. This study therefore sets out to test the notion of the experience economy in the context of a tourist attraction—in this case, an underground visitor experience in Wales, UK—using partial least squares structural equation modelling. Alternative models are estimated based on three different mediating variables—arousal, memory and satisfaction—with revisit intention as the dependent variable. The analysis finds that none of the four experience realms are significant predictors of revisit intention in all three of the models, even though all three mediating variables are significant predictors of revisit intention. The results therefore suggest that optimal customer experiences do not necessarily need to be built equally upon all four experiences realms. Rather, a customised approach is required to optimise the customer experience for specific products consumed in particular contexts.
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