计算机科学
移动边缘计算
分布式计算
任务(项目管理)
资源配置
移动计算
边缘计算
资源管理(计算)
GSM演进的增强数据速率
计算机网络
服务器
人工智能
经济
管理
作者
Bin Xu,Honggen Bian,Qiulan Cui,Xiaohui Yu,Jin Qi,Yimu Ji
标识
DOI:10.1109/tmc.2025.3603064
摘要
As the demand for computation-intensive and lowlatency services grows, mobile edge computing (MEC) has been widely applied in smart devices to provide efficient and real-time assistance. However, most existing studies impose fixed assumptions and lack consideration for the uncertainty within MEC. This makes it difficult for these studies to reasonably offload tasks in complex and highly volatile scenarios. Therefore, we construct an MEC task offloading system considering multifactorial uncertainty (MECTOS-MU), which involves multiple devices and MEC servers (MSs). In MECTOS-MU, task offloading and resource allocation are jointly optimized while complying with the constraint on latency to minimize the energy consumption of all devices, which is an NP-hard problem. To address this issue, we propose a novel algorithm called distributed game offloading based on load balancing (DGOLB). This method integrates task offloading prioritization, static game theory, and load balancing to formulate efficient task offloading decisions and resource allocation schemes. Extensive simulation results demonstrate that DGOLB outperforms other baseline algorithms in terms of energy consumption, ratio of dropped tasks, and average task response time, especially in scenarios with a large number of devices.
科研通智能强力驱动
Strongly Powered by AbleSci AI