An important feature of an interconnection network is its ability to efficiently simulate one architecture by another. Such a simulation problem can be mathematically formulated as a graph embedding problem. Although the definition of an embedding is an into mapping from Guest Graph to Host Graph, so far in the literature, the embedding has been considered as a mapping from G onto H . In other words, the number of processors in G and H are considered to be the same. In this paper, we increase the number of processors in H by 1. The question is to find the processor in H which does not have the pre-image under the embedding mapping, so that the wirelength of the embedding is minimum. We relate this problem to finding transmission of vertices in the host graph.