人际交往
个人空间
项目学
模仿
虚拟现实
人群
虚拟实境
人际关系
计算机科学
拥挤
空格(标点符号)
社会距离
社会心理学
心理学
人机交互
认知心理学
计算机安全
病理
传染病(医学专业)
操作系统
医学
疾病
2019年冠状病毒病(COVID-19)
作者
Ming Han,Xue‐Min Wang,Shu‐Guang Kuai
出处
期刊:PsyCh journal
[Wiley]
日期:2022-09-21
卷期号:12 (1): 34-43
被引量:14
摘要
Interpersonal distance plays an important role in human social interaction. With the increasing usage of virtual reality in social interaction, people's interpersonal distance in virtual space attracts great attention. It remains unclear whether and to what extent human-required interpersonal distance is altered by crowded virtual scenes. In this study, we manipulated crowd density in virtual environments and used the classical stop-distance paradigm to measure required interpersonal distances at different crowd densities. We found that people's required interpersonal distance decreased with increased social crowdedness but not with physical crowdedness. Moreover, the decrease of two types of interpersonal distance was associated with the globally averaged crowd density rather than local crowd density. The reduction is not due to the imitation of other virtual humans in the crowd. Moreover, we developed a model to describe the quantitative relationships between the crowdedness of the environment and the required interpersonal distance. Our finding provides insights into designing user-friendly virtual humans in metaverse virtual worlds.
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