作弊
计算机科学
强化学习
对抗制
人工智能
感知
限制
钥匙(锁)
对手
人机交互
适应性行为
可靠性(半导体)
钢筋
启发式
探测器
可见的
工作(物理)
计算机安全
机器学习
作者
In Kyu Park,Jeong-Gwan Lee,Taehwan Kwon,Juheon Choi,Seungku Kim,Junsu Kim,Kimin Lee
标识
DOI:10.48550/arxiv.2509.24274
摘要
Extra-Sensory Perception (ESP) cheats, which reveal hidden in-game information such as enemy locations, are difficult to detect because their effects are not directly observable in player behavior. The lack of observable evidence makes it difficult to collect reliably labeled data, which is essential for training effective anti-cheat systems. Furthermore, cheaters often adapt their behavior by limiting or disguising their cheat usage, which further complicates detection and detector development. To address these challenges, we propose a simulation framework for controlled modeling of ESP cheaters, non-cheaters, and trajectory-based detectors. We model cheaters and non-cheaters as reinforcement learning agents with different levels of observability, while detectors classify their behavioral trajectories. Next, we formulate the interaction between the cheater and the detector as an adversarial game, allowing both players to co-adapt over time. To reflect realistic cheater strategies, we introduce a structured cheater model that dynamically switches between cheating and non-cheating behaviors based on detection risk. Experiments demonstrate that our framework successfully simulates adaptive cheater behaviors that strategically balance reward optimization and detection evasion. This work provides a controllable and extensible platform for studying adaptive cheating behaviors and developing effective cheat detectors.
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