叙述的
叙事学
戏剧
讲故事
计算机科学
虚拟现实
代表(政治)
即兴创作
电影院
电影理论
叙事网络
叙事结构
公民新闻
美学
多媒体
叙事批评
叙述性探究
社会学
视觉艺术
人机交互
文学类
艺术
万维网
政治
政治学
法学
作者
Ruth Aylett,Sandy Louchart
出处
期刊:Virtual Reality
[Springer Science+Business Media]
日期:2003-12-01
卷期号:7 (1): 2-9
被引量:159
标识
DOI:10.1007/s10055-003-0114-9
摘要
Virtual Reality (VR), by its nature and characteristics, is of specific interest to the AI community, particularly in the domains of Storytelling and Intelligent Characters. We argue that VR must be considered a particular narrative medium alongside Theatre, Literature or Cinema. This paper reviews relevant work in narrative theory from Plato onwards, including the work and theories of literary critics [1], cinema critics [2–4] and theatrical dramaturges [5], and analyses the specific characteristics of VR relevant to this theory. Less studied media such as Live Role Playing Games, improvisational drama and participatory drama are also considered. Finally, this document argues for a participatoryprocess-oriented narrative, with particular attention to the specificities and particularities of stories and their possible representation, adapted to the narrative medium Virtual Reality.
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