计算机科学
互联网
正常
点(几何)
点云
降噪
点对点
计算机视觉
算法
人工智能
计算机网络
万维网
数学
几何学
曲面(拓扑)
作者
Cheng Yi,Zeyong Wei,Jingbo Qiu,Honghua Chen,Jun Wang,Mingqiang Wei
标识
DOI:10.1109/tgrs.2024.3395785
摘要
Point cloud denoising and normal estimation are two fundamental yet dependent problems in digital geometry processing. However, both are often independently researched, leading to inconsistent geometry on 3D surfaces. To address it, we propose PN-Internet, an end-to-end Point-and-Normal Interactive Network for joint point cloud denoising and normal estimation. PN-Internet leverages the geometric dependency between point positions and normals to design two interactive graph convolution networks (GCNs): a point-to-normal network and a normal-to-point network. It adopts a coarse-to-fine learning paradigm, where two GCNs are exploited to respectively perform point cloud denoising and normal estimation. The point-to-normal network improves the quality of the normals using an MLP module, while the normal-to-point network refines the point positions using a parameter-free projection module based on the constraints from the normals. In addition, we introduce a feature-aware loss function to preserve the quality of 3D shape features. Unlike most existing methods, PN-Internet takes advantage of the geometric dependency between points and normals and benefits from training data. Our experimental results demonstrate that PN-Internet achieves geometric consistency between point cloud denoising and normal estimation. Furthermore, we show significant improvements over state-of-the-art methods.
科研通智能强力驱动
Strongly Powered by AbleSci AI