人机交互
计算机科学
用户体验设计
模式
用户界面
光学(聚焦)
多媒体
虚拟现实
用户建模
模态(人机交互)
钥匙(锁)
可视化
知识管理
心理学
透视图(图形)
作者
Hong Gao,Yapeng Gao,Enkelejda Kasneci
标识
DOI:10.1080/10447318.2025.2603629
摘要
The integration of VR and large language models (LLMs) offers significant potential to enhance educational and cultural experiences. This study investigates how ChatGPT-driven interaction modes affect user experience and visual attention in a VR museum. Thirty-one participants engaged with three conditions: a Text and Audio Guide (TAG), a Limited Interactive Avatar (LIA), and a Fully Interactive Avatar (FIA) with animations and personalized dialogue. Using a within-subjects VR experiment, we collected subjective feedback and eye-tracking data. Results showed that FIA significantly increased user satisfaction, engagement, immersion, and visual focus compared to TAG and LIA, demonstrating the benefits of responsive, embodied AI. Furthermore, visual attention patterns strongly correlated with self-reported experience quality, suggesting attention is a reliable indicator of engagement. These findings provide practical design guidance for creating natural, context-aware, and emotionally expressive LLM-driven VR environments, advancing the development of more effective and engaging immersive learning systems.
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