纳什均衡
强化学习
ε平衡
计算机科学
博弈论
最佳反应
数理经济学
虚构的游戏
解决方案概念
分布式计算
数学优化
人工智能
数学
作者
Qiwei Liu,Huaicheng Yan,Kaitian Chen,Meng Wang,Zhichen Li
出处
期刊:Automatica
[Elsevier BV]
日期:2025-05-15
卷期号:178: 112342-112342
被引量:5
标识
DOI:10.1016/j.automatica.2025.112342
摘要
This paper investigates the leader–follower optimal consensus problem for linear multi-agent systems with adversarial inputs from a differential graphical game perspective. For the multi-agent optimal control problem described by differential graphical game, it is equally significant that the control policy is distributed and adheres to Nash equilibrium solution . However, achieving both distributed control and Nash equilibrium simultaneously has proven impossible in most existing game formulations. This paper proposes a new game formulation that can overcome this limitation, enabling each agent to reach a Nash equilibrium under a distributed policy, thereby improving system performance . Furthermore, a partially model-free reinforcement learning method is employed to obtain the optimal policy when the dynamic information is partially unknown, with admissibility condition of the initial policy further relaxed. Finally, two comparative simulations are presented to demonstrate the validity and superiority of the proposed approach.
科研通智能强力驱动
Strongly Powered by AbleSci AI