清晰
虚拟现实
现实主义
集合(抽象数据类型)
领域(数学)
心理学
计算机科学
营销
人机交互
业务
数学
认识论
哲学
化学
生物化学
程序设计语言
纯数学
作者
Alena Kostyk,Jie Sheng,Andrew Murchie,Stephen Preston
摘要
The authors conduct a systematic literature review and propose steps toward conceptual clarity to distinguish between 2D and 3D VR. Next, differences are investigated between 2D and 3D VR in telepresence, sense of realism, and a set of marketing outcomes important for advertisers. The authors employ custom-made VR content developed in collaboration with industry partners and tested via a field study and two lab experiments. It is found that 2D and 3D VR do not differ in their ability to elicit positive marketing outcomes, yet 3D surpasses 2D VR in evoking telepresence and a sense of realism.
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