视频游戏文化
奖学金
电子游戏
领域(数学)
博弈机制
电子游戏设计
多媒体
紧急游戏
游戏研究
美国历史
媒体研究
计算机科学
游戏中的回合、回合和计时系统
社会学
政治学
法学
人类学
数学
纯数学
作者
Jeffrey Lawler,Sean Anthony Smith
标识
DOI:10.1515/iph-2021-2018
摘要
Abstract This paper explores the need and opportunities for historians to recognize the importance of video games to their research in modern American history. While this paper is rooted in examples specific to United States history, the call for historians to examine video games, engage with the rich field of games studies, and explore video games as sources in historical scholarship is a universal one, applicable to all fields of history. In this paper we argue that digital games are an essential part of media and cultural history and while media scholars and others interested in game studies have taken up the mantel of video games history, historians have been slow to respond to the medium and even slower to engage with video games as historical sources.
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