能见度
计算机科学
纳什均衡
微分博弈
序贯博弈
博弈论
最佳反应
一致性(知识库)
差速器(机械装置)
航程(航空)
数学优化
理论计算机科学
人工智能
数理经济学
数学
工程类
物理
光学
航空航天工程
作者
Sharad Kumar Singh,Puduru Viswanadha Reddy
标识
DOI:10.1109/tcns.2022.3203358
摘要
In this article, we study a target–attacker–defender (TAD) differential game involving one attacker, one target, and multiple defenders. We consider two variations where (a) the attacker and the target have unlimited observation range and the defenders are visibility constrained (b) only the attacker has unlimited observation range and the remaining players are visibility constrained. We model the players' interactions as a dynamic game with asymmetric information. Here, the visibility constraints of the players induce a visibility network, which encapsulates the visibility information during the evolution of the game. Based on this observation, we introduce network adapted feedback or implementable strategies for visibility constrained players. Using the inverse game theory approach, we obtain network adapted feedback Nash equilibrium strategies. We introduce a consistency criterion for selecting a subset (or refinement) of network adapted feedback Nash strategies, and provide an optimization-based approach for computing them. Finally, we illustrate our results with numerical experiments.
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