任务(项目管理)
自闭症谱系障碍
交叉研究
心理学
虚拟机
协议(科学)
虚拟现实
随机对照试验
会话(web分析)
体力活动
心率变异性
心率
物理医学与康复
应用心理学
自闭症
听力学
发展心理学
计算机科学
人机交互
医学
工程类
系统工程
安慰剂
替代医学
血压
病理
外科
万维网
放射科
操作系统
作者
Íbis Ariana Peña de Moraes,Joyce Aparecida Santos Lima,Nadja M. Silva,Amanda Orasmo Simcsik,Ana Clara Silveira,Lilian Del Ciello de Menezes,Luciano Vieira de Araújo,Tânia Brusque Crocetta,Mariana Callil Voos,James Tonks,Talita Dias da Silva,Helen Dawes,Carlos Bandeira de Mello Monteiro
标识
DOI:10.3390/ijerph192214668
摘要
(1) Background: People with ASD commonly present difficulty performing motor skills and a decline in physical activity (PA) level and low enjoyment of PA. We aimed to evaluate whether longitudinal practice of an activity in virtual and real environments improves motor performance and whether this improvement is transferred to a subsequent practice when changing the environment, promoting PA and providing enjoyment; (2) Methods: People with ASD, aged between 10 and 16 years, were included and distributed randomly into two opposite sequences. The participants performed a 10 session protocol, with five sessions practicing in each environment (virtual or real). Heart rate measurement was carried out and an enjoyment scale was applied; (3) Results: 22 participants concluded the protocol. Sequence A (virtual first) presented an improvement in accuracy and precision and transferred this when changing environment; they also had a greater change in heart rate reserve. The majority of participants reported "fun" and "great fun" levels for enjoyment; (4) Conclusions: The virtual reality activity presented a higher level of difficulty, with greater gains in terms of transference to the real environment. Considering PA, our task provided very light to light activity and the majority of participants enjoyed the task.
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