会合
航天器
计算机科学
姿态控制
控制工程
航空航天工程
工程类
标识
DOI:10.1109/taes.2022.3221690
摘要
This article studies the autonomous game control problem for spacecraft rendezvous by using the adaptive perception and interaction. The rendezvous mission involves two spacecraft (named by autonomous spacecrafta, and the other spacecrafto, respectively), in which the control strategy of spacecraftois determined by only itself and cannot be intervened, but the control law of spacecraftaneeds to be designed to achieve the rendezvous under the condition that only the relative position and velocity of spacecraft in the rendezvous system are available. By formulating the rendezvous system as a two-player linear quadratic differential game (DG) with unknown intent of spacecrafto, an autonomous game control method is proposed for spacecraftaby using the adaptive perception and interaction. This game control approach removes the requirement for knowing the intent of spacecrafto, relaxes the persistent excitation condition in traditional adaptive estimation methods, and guarantees the asymptotic stability of the rendezvous system. Furthermore, the intent (i.e., the weighting matrix in the cost function) of spacecraftois inferred by solving a residual minimization problem. Finally, a simulation study is carried out to verify the effectiveness of the developed autonomous game control strategy.
科研通智能强力驱动
Strongly Powered by AbleSci AI