The impact of an online gamified approach embedded with self‐regulated learning support on students' reading performance and intrinsic motivation: A randomized controlled trial

阅读动机 阅读理解 心理学 阅读(过程) 内在动机 数学教育 会话(web分析) 理解力 语素 社会心理学 计算机科学 语言学 万维网 哲学 程序设计语言 自然语言处理
作者
Shen Qiao,Samuel Kai Wah Chu,Xiaoai Shen,Susanna Siu‐sze Yeung
出处
期刊:Journal of Computer Assisted Learning [Wiley]
卷期号:38 (5): 1379-1393 被引量:37
标识
DOI:10.1111/jcal.12684
摘要

Abstract Background Morphological awareness (MA) is the awareness and ability to manipulate morphemes, the smallest units of meaning in a language. It is identified as a strong cognitive precursor of word reading and reading comprehension. The current MA instructions are limited to classroom settings and delivered by teachers or experimenters. Few studies have included technology and its novel features to deliver MA instructions. Objectives This study proposes a gamified learning approach embedded with self‐regulated learning support for MA learning and examines its effects on improving English reading performance and intrinsic motivation among junior secondary grade students who learn English as a foreign language. Methods This study adopted a randomized controlled trial design. Participants ( N = 104) were randomly assigned into one of three conditions: self‐regulated gamified programme, gamified programme, or non‐gamified programme. Students received 16 sessions of instructions (30 min/session) and were evaluated on reading abilities (i.e., MA, word reading and reading comprehension) and intrinsic motivation before and after the programme implementation. Results and conclusions Results from repeated measures ANOVA and follow‐up ANCOVA showed that while the two gamified groups demonstrated greater improvement in MA (i.e., near transfer effect) and intrinsic motivation than non‐gamified group, only the self‐regulated gamified group showed more gains in multisyllabic word reading (i.e., far transfer effect) than non‐gamified group. There was no significant time X group interaction effect on reading comprehension. Implications Taken together, this research suggests gamification leads to better morphology learning and increases students' intrinsic motivation. The incorporation of self‐regulated learning in gamification is recommended to achieve the far transfer effect on multisyllabic word reading.
最长约 10秒,即可获得该文献文件

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
无敌大流流完成签到,获得积分10
1秒前
务实的如冬完成签到 ,获得积分10
1秒前
岳阳张震岳完成签到,获得积分10
1秒前
2秒前
2秒前
xiatian发布了新的文献求助10
2秒前
全智贤完成签到,获得积分10
3秒前
luozhen发布了新的文献求助10
3秒前
炙热灵枫发布了新的文献求助10
3秒前
DDD完成签到,获得积分20
4秒前
田様应助锅锅采纳,获得10
5秒前
5秒前
星河完成签到,获得积分10
6秒前
Whispers完成签到,获得积分10
7秒前
7秒前
Hugo发布了新的文献求助10
8秒前
not_lost发布了新的文献求助10
8秒前
8秒前
zhangzhibin发布了新的文献求助10
10秒前
xh发布了新的文献求助10
10秒前
姬伶完成签到,获得积分10
10秒前
lihuiying5aini完成签到,获得积分10
12秒前
15秒前
脑洞疼应助luozhen采纳,获得10
15秒前
Orange应助Hugo采纳,获得10
15秒前
16秒前
赵成皇完成签到 ,获得积分10
18秒前
YY完成签到,获得积分10
18秒前
单纯的翠丝完成签到,获得积分10
18秒前
今后应助神秘剑修采纳,获得30
18秒前
Hiuge发布了新的文献求助10
19秒前
19秒前
不安的中蓝完成签到,获得积分10
19秒前
Ava应助Dwen采纳,获得10
19秒前
20秒前
8Y发布了新的文献求助10
22秒前
曾恒敬完成签到,获得积分10
22秒前
零知识完成签到 ,获得积分10
23秒前
23秒前
番茄大王完成签到,获得积分10
23秒前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
Geist der Kunst und Kultur 1000
Social Psychology in the Real World 800
Resistance Spot Welding Dataset for Automobile Body-in-White Quality Analysis 748
悉尼大学博士学位论文,题目:Modelling and testing of one-sided stitched laminated composites. 作者:Kristopher P. Plain 700
Machine Learning for Asset Management and Pricing 600
Numerical analysis of the coupled atmosphere-ocean models (CAO II). II 600
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 内科学 物理 复合材料 催化作用 细胞生物学 无机化学 光电子学 物理化学 电极 基因
热门帖子
关注 科研通微信公众号,转发送积分 7411671
求助须知:如何正确求助?哪些是违规求助? 9015721
关于积分的说明 19203248
捐赠科研通 7043657
什么是DOI,文献DOI怎么找? 3233480
关于科研通互助平台的介绍 2395648
邀请新用户注册赠送积分活动 2215513