Gamification of Tourism Culture Learning: An Analysis of Immersive Games
作者
Defu Bao,Qinqing Fu,Danni Shen
出处
期刊:International Conference on Intelligent Human-Machine Systems and Cybernetics日期:2020-08-01卷期号:: 36-39被引量:3
标识
DOI:10.1109/ihmsc49165.2020.10087
摘要
This paper aims to establish the gamification of tourism culture learning and demonstrate its feasibility. We did our research based on an immersive game called Travel Coser. The study explores how immersive games can be used to provide cultural learning to enhance the cultural experience of tourism by presenting a role-playing basis for enhancing cultural understanding. This article Outlines the design of the game, reports on the results of the preliminary validation, and discusses future developments.