平滑的
分段线性函数
计算拓扑学
曲率
计算几何
边界(拓扑)
计算机科学
算法
维数(图论)
数学
计算复杂性理论
多面体
拓扑(电路)
几何学
计算机视觉
数学分析
组合数学
数学物理
标量场
标识
DOI:10.1109/iccv.1995.466848
摘要
For a number of computational purposes, including visualization of scientific data and registration of multimodal medical data, smooth curves must be approximated by polygonal curves, and surfaces by polyhedral surfaces. An inherent problem of these approximation algorithms is that the resulting curves and surfaces appear faceted. Boundary-following and iso-surface construction algorithms are typical examples. To reduce the apparent faceting, smoothing methods are used. In this paper, we introduce a new method for smoothing piecewise linear shapes of arbitrary dimension and topology. This new method is in fact a linear low-pass filter that removes high-curvature variations, and does not produce shrinkage. Its computational complexity is linear in the number of edges or faces of the shape, and the required storage is linear in the number of vertices.< >
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