BiSeNet V2: Bilateral Network with Guided Aggregation for Real-Time Semantic Segmentation

计算机科学 分割 人工智能 特征(语言学) 推论 语义学(计算机科学) 频道(广播) 增采样 模式识别(心理学) 深度学习 图像(数学) 计算机网络 语言学 哲学 程序设计语言
作者
Changqian Yu,Changxin Gao,Jingbo Wang,Gang Yu,Chunhua Shen,Nong Sang
出处
期刊:International Journal of Computer Vision [Springer Science+Business Media]
卷期号:129 (11): 3051-3068 被引量:1581
标识
DOI:10.1007/s11263-021-01515-2
摘要

Low-level details and high-level semantics are both essential to the semantic segmentation task. However, to speed up the model inference, current approaches almost always sacrifice the low-level details, leading to a considerable decrease in accuracy. We propose to treat these spatial details and categorical semantics separately to achieve high accuracy and high efficiency for real-time semantic segmentation. For this purpose, we propose an efficient and effective architecture with a good trade-off between speed and accuracy, termed Bilateral Segmentation Network (BiSeNet V2). This architecture involves the following: (i) A detail branch, with wide channels and shallow layers to capture low-level details and generate high-resolution feature representation; (ii) A semantics branch, with narrow channels and deep layers to obtain high-level semantic context. The detail branch has wide channel dimensions and shallow layers, while the semantics branch has narrow channel dimensions and deep layers. Due to the reduction in the channel capacity and the use of a fast-downsampling strategy, the semantics branch is lightweight and can be implemented by any efficient model. We design a guided aggregation layer to enhance mutual connections and fuse both types of feature representation. Moreover, a booster training strategy is designed to improve the segmentation performance without any extra inference cost. Extensive quantitative and qualitative evaluations demonstrate that the proposed architecture shows favorable performance compared to several state-of-the-art real-time semantic segmentation approaches. Specifically, for a $$2048\times 1024$$ input, we achieve 72.6% Mean IoU on the Cityscapes test set with a speed of 156 FPS on one NVIDIA GeForce GTX 1080 Ti card, which is significantly faster than existing methods, yet we achieve better segmentation accuracy. The code and trained models are available online at https://git.io/BiSeNet .
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