计算机科学
人工智能
一般化
背景(考古学)
依赖关系(UML)
动作(物理)
骨架(计算机编程)
适应(眼睛)
特征学习
领域(数学分析)
RGB颜色模型
机器学习
模式识别(心理学)
数学
古生物学
生物
数学分析
物理
量子力学
光学
程序设计语言
作者
Yansong Tang,Xingyu Liu,Xumin Yu,Danyang Zhang,Jiwen Lu,Jie Zhou
摘要
Rapid progress and superior performance have been achieved for skeleton-based action recognition recently. In this article, we investigate this problem under a cross-dataset setting, which is a new, pragmatic, and challenging task in real-world scenarios. Following the unsupervised domain adaptation (UDA) paradigm, the action labels are only available on a source dataset, but unavailable on a target dataset in the training stage. Different from the conventional adversarial learning-based approaches for UDA, we utilize a self-supervision scheme to reduce the domain shift between two skeleton-based action datasets. Our inspiration is drawn from Cubism, an art genre from the early 20th century, which breaks and reassembles the objects to convey a greater context. By segmenting and permuting temporal segments or human body parts, we design two self-supervised learning classification tasks to explore the temporal and spatial dependency of a skeleton-based action and improve the generalization ability of the model. We conduct experiments on six datasets for skeleton-based action recognition, including three large-scale datasets (NTU RGB+D, PKU-MMD, and Kinetics) where new cross-dataset settings and benchmarks are established. Extensive results demonstrate that our method outperforms state-of-the-art approaches. The source codes of our model and all the compared methods are available at https://github.com/shanice-l/st-cubism.
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