光学
材料科学
平版印刷术
补偿(心理学)
电子束光刻
光电子学
光刻
X射线光刻
折射率
极紫外光刻
相位匹配
反射率
衰减系数
杂散光
浸没式光刻
光散射
光强度
光学材料
分束器
无光罩微影
下一代光刻
光掩模
激光束
空间频率
作者
Runqi Zhou,Lixin Zhao,Yu He
出处
期刊:Applied Optics
[Optica Publishing Group]
日期:2026-04-24
卷期号:65 (15): 4958-4958
摘要
To satisfy the requirement of two-dimensional (2D) uniformity for rectangular flat-top illumination at the mask plane in i-line projection lithography, this paper proposes a dual-channel additive ultraviolet illumination compensation method. The system comprises a main homogenized illumination channel and an independent compensation channel, and it achieves fine correction of the mask-plane illumination distribution through the linear superposition of intensities from the two channels. To avoid the global inversion problem caused by spatial convolution in conventional defocused transmissive compensation schemes, a reflective compensation element is introduced into the compensation channel. A conjugate mapping relationship is established between the compensation plane and the mask plane, which allows the compensation effect to be approximated as a local multiplicative modulation. On this basis, a pointwise inverse solution for the reflectance distribution of the compensation element is derived. Ray-tracing simulations based on LightTools show that the proposed method reduces the 2D illumination nonuniformity at the mask plane from 3.122% to 1.011%, which demonstrates its effectiveness for 2D illumination uniformity correction in i-line lithography.
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