素描
计算机科学
管道(软件)
人工智能
数据建模
实体造型
三维模型
先验概率
对抗制
计算机辅助设计
机器学习
人机交互
深度学习
结构化预测
可视化
三维建模
数据收集
主动学习(机器学习)
平面图(考古学)
数据可视化
弹道
训练集
计算机图形学(图像)
逆向工程
草图识别
依赖关系(UML)
作者
Ying Zang,Chunan Yu,Jiahao Zhang,Jing Li,Shengyuan Zhang,Lanyun Zhu,Chaotao Ding,Renjun Xu,Tianrun Chen
标识
DOI:10.1109/tvcg.2026.3661544
摘要
This paper presents a novel approach for generating high-quality, cross-category 3D models from free-hand sketches with limited training data. We propose the first semi-supervised learning method to our knowledge for sketch-to-3D model conversion. Innovatively, we design a coarse-to-fine pipeline to perform the semi-supervised learning in the coarse stage and train a diffusion-based refiner to get a high-resolution 3D model. We designed a sketch-augmentation method for semi-supervised learning and integrated priors such as CLIP loss, shape prototypes, and adversarial loss to help generate high-quality results even with abstract and imprecise sketches. We also introduce an innovative procedural 3D generation method based on CAD code, which helps pre-train part of the network before fine-tuning with limited real data. Our approach, coupled with a specifically designed curriculum learning, allows us to generate high-quality 3D models across multiple categories with as few as 300 sketch-3D model pairs, marking a significant advancement over previous single-category approaches. In addition, we introduce the KO2D dataset, the largest collection of hand-drawn sketch-3D pairs to support further research in this area. As sketches are a far more intuitive and detailed way for users to express their unique ideas, we believe that this paper can move us closer to democratizing 3D content creation, enabling anyone to transform their ideas into 3D models effortlessly.
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