虚拟实境
计算机科学
透视图(图形)
虚拟性(游戏)
可能的世界
社会世界
数据科学
人机交互
虚拟现实
认识论
社会学
人工智能
社会科学
哲学
作者
Feifei Shi,Huansheng Ning,Xiaohong Zhang,Rongyang Li,Qiaohui Tian,Shiming Zhang,Yuanyuan Zheng,Yudong Guo,Mahmoud Daneshmand
标识
DOI:10.1016/j.dcan.2023.02.017
摘要
The Metaverse depicts a parallel digitalized world where virtuality and reality are fused. It has economic and social systems like those in the real world and provides intelligent services and applications. In this paper, we introduce the Metaverse from a new technology perspective, including its essence, corresponding technical framework, and potential technical challenges. Specifically, we analyze the essence of the Metaverse from its etymology and point out breakthroughs promising to be made in time, space, and contents of the Metaverse by citing Maslow's Hierarchy of Needs. Subsequently, we conclude four pillars of the Metaverse, named ubiquitous connections, space convergence, virtuality and reality interaction, and human-centered communication, and establish a corresponding technical framework. Additionally, we envision open issues and challenges of the Metaverse in the technical aspect. The work proposes a new technology perspective of the Metaverse and will provide further guidance for its technology development in the future. © 2022 Published by Elsevier Ltd.
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