照度
光线追踪(物理)
计算机科学
分布式光线跟踪
GSM演进的增强数据速率
软件
过程(计算)
算法
光学
光散射
散射
仿真软件
追踪
计算机视觉
物理
程序设计语言
操作系统
作者
Mario Medrano,Unai Jimenez,Santiago Tainta,M. J. Erro,Israel Arnedo,Juan J. Beato,Joaquin Izura,Silvia Zabala
摘要
We propose the use of a simplified model for the analysis of the scattering elements used in edge-lit systems. By modelling their behaviour as lambertian light sources whose properties depend on the size and geometry of the scatterer and LGP, it is possible to simulate the illuminance map of the edge-lit structure using only 2D ray-traced simulation. This reduces the computational complexity in the optimisation process used to calculate the scatterers distribution to achieve maximum uniformity in light extraction. The results obtained by comparison between the proposed algorithm and a commercial software demonstrate the validity of the proposal.
科研通智能强力驱动
Strongly Powered by AbleSci AI