皱纹
计算机科学
动画
特征(语言学)
压缩(物理)
计算机视觉
计算机图形学(图像)
人工智能
计算机动画
变形(气象学)
材料科学
语言学
哲学
复合材料
作者
Caroline Larboulette,Marie‐Paule Cani
出处
期刊:Computer Graphics International
日期:2004-11-12
卷期号:: 522-525
被引量:36
标识
DOI:10.1109/cgi.2004.1309258
摘要
This paper proposes a new method for designing dynamic wrinkles that appear and disappear according to the underlying deformation of tissues. The user positions and orients wrinkling tools on a mesh. During animation, geometric wrinkles are generated in real-time in the regions covered by the tools, mimicking resistance to compression of tissues. The wrinkling feature can be added to any existing animation. When the local resolution of the mesh is not sufficient, our tool refines it according to the wrinkle's finest feature. As our results show, the technique can be applied to a variety of situations such as facial expression wrinkles, joint wrinkles or garment wrinkles.
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