民主化
福利
内容(测量理论)
生成语法
质量(理念)
经济
消费者福利
内容分析
业务
营销
生成模型
媒体内容
用户生成的内容
内容交付
新兴技术
公共经济学
作者
Tianxin Zou,Zijun Shi,Yue Wu
标识
DOI:10.1177/00222437261423540
摘要
The rise of content-creation technologies such as generative artificial intelligence (GenAI) has reshaped the way people produce and consume content. These technologies democratize content creation, enabling inexperienced individuals to generate content that rivals the quality produced by professionals. This article adopts a game-theoretic model to study how the democratization of content creation affects welfare. While the content-democratization technology can assist low-quality creators in improving their content quality, it can precipitate a flood of such content in the market and crowd out high-quality content production, leading to welfare losses. An incremental technology development with a small reduction in the quality gap can hurt individual consumers and all creators, leading to a lose-lose market outcome. In contrast, a development with a high reduction in the quality gap benefits individual consumers and all creators, leading to a win-win outcome. Furthermore, when platforms can more effectively screen content and promote high-quality content, welfare rises, but the content-democratization technology is more likely to reduce welfare. The findings help explain the distinct impacts of content democratization in different industries.
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