趋同(经济学)
计算机科学
混乱的
光学(聚焦)
随机博弈
随机图
图形
网络动力学
数学
随机过程
数学优化
理论计算机科学
块(置换群论)
复杂网络
动力学(音乐)
网络科学
网络结构
随机变量的收敛性
应用数学
网络模型
作者
Dan Leonte,Aamal Hussain,Raphaël Huser,Francesco Belardinelli,Dario Paccagnan
标识
DOI:10.48550/arxiv.2503.10186
摘要
Beyond specific settings, many multi-agent learning algorithms fail to converge to an equilibrium solution, instead displaying complex, non-stationary behaviours such as recurrent or chaotic orbits. In fact, recent literature suggests that such complex behaviours are likely to occur when the number of agents increases. In this paper, we study Q-learning dynamics in network polymatrix normal-form games where the network structure is drawn from classical random graph models. In particular, we focus on the Erdős-Rényi model, which is used to analyze connectivity in distributed systems, and the Stochastic Block model, which generalizes the above by accounting for community structures that naturally arise in multi-agent systems. In each setting, we establish sufficient conditions under which the agents' joint strategies converge to a unique equilibrium. We investigate how this condition depends on the exploration rates, payoff matrices and, crucially, the probabilities of interaction between network agents. We validate our theoretical findings through numerical simulations and demonstrate that convergence can be reliably achieved in many-agent systems, provided interactions in the network are controlled.
科研通智能强力驱动
Strongly Powered by AbleSci AI