极紫外光刻
计算机科学
极端紫外线
节点(物理)
光电子学
光学
材料科学
物理
激光器
量子力学
作者
Chris Clifford,Yi Zou,Azat Latypov,Oleg Kritsun,Thomas I. Wallow,Harry Levinson,Fan Jiang,Deniz Civay,Keith Standiford,Ralph E. Schlief,Lei Sun,Obert R. Wood,Sudhar Raghunathan,Pawitter J. S. Mangat,Hui Peng Koh,Craig Higgins,Jeffrey Schefske,Mandeep Singh
摘要
Although the k1 factor is large for extreme ultraviolet (EUV) lithography compared to deep ultraviolet (DUV) lithography, OPC is still needed to print the intended patterns on the wafer. This is primarily because of new non-idealities, related to the inability of materials to absorb, reflect, or refract light well at 13.5nm, which must be corrected by OPC. So, for EUV, OPC is much more than conventional optical proximity correction. This work will focus on EUV OPC error sources in the context of an EUV OPC specific error budget for future technology nodes. The three error sources considered in this paper are flare, horizontal and vertical print differences, and mask writing errors. The OPC flow and computation requirements of EUV OPC are analyzed as well and compared to DUV. Conventional optical proximity correction is simpler and faster for EUV compared to DUV because of the larger k1 factor. But, flare and H-V biasing make exploitation of design hierarchy more difficult.
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