计算机科学
人工智能
渲染(计算机图形)
高斯分布
计算机视觉
图像(数学)
稳健性(进化)
高斯过程
最优化问题
算法
训练集
地铁列车时刻表
图像处理
帧速率
混合模型
优化算法
编码(集合论)
作者
Yiwei Xu,Yifei Yu,Weiqun Gan,Tengfei Wang,Zhi-Xiang Zhan,Hao Cheng,Xin Wang
标识
DOI:10.1109/lra.2025.3632729
摘要
3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In contrast, this work introduces Gaussian on-the-fly Splatting (abbreviated as On-the-Fly GS), a progressive framework enabling near real-time 3DGS optimization during image capture. As each image arrives, its pose and sparse points are updated via on-the-fly SfM [1], and newly optimized Gaussians are immediately integrated into the already existed 3DGS field. To achieve this, we propose a progressive Local & Semi-Global optimization to prioritize the new image and its neighbors by their corresponding overlapping relationship, allowing the new image and its overlapping images to get more training. To further stabilize training across previous and new images, an adaptive learning rate schedule balances the iterations and the learning rate. Extensive experiments on multiple benchmarks show that our On-the-Fly GS reduces training time significantly, optimizing each new image in seconds with minimal rendering loss, offering one of the first practical steps toward rapid, progressive 3DGS reconstruction. Code is now available at https://github.com/xywjohn/GS_On-The-Fly
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