钥匙(锁)
计算机科学
移动服务
服务(商务)
计算机安全
业务
营销
出处
期刊:IGI Global eBooks
[IGI Global]
日期:2007-01-01
卷期号:: 184-189
被引量:21
标识
DOI:10.4018/978-1-59904-002-8.ch032
摘要
This article is designed to contribute insights into these barriers in three ways. Firstly, the article provides narrow and broad definitions of mobile games. Secondly, key characteristics, platforms, and service types of mobile games are discussed. Finally, following the broad definition of mobile games, this article classifies mobile games as one to fourth generations and one pre-generation. Characteristics and examples of each generation are also presented.
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