结果(博弈论)
随机博弈
进化博弈论
集合(抽象数据类型)
空格(标点符号)
数理经济学
人口
对称对策
计算机科学
正常形式游戏
数学
博弈论
重复博弈
社会学
人口学
操作系统
程序设计语言
作者
Marco A. Amaral,Lucas Wardil,Matjaž Perc,J. Kamphorst Leal da Silva
出处
期刊:Physical review
[American Physical Society]
日期:2016-04-06
卷期号:93 (4): 042304-042304
被引量:101
标识
DOI:10.1103/physreve.93.042304
摘要
Evolutionary games on networks traditionally involve the same game at each interaction. Here we depart from this assumption by considering mixed games, where the game played at each interaction is drawn uniformly at random from a set of two different games. While in well-mixed populations the random mixture of the two games is always equivalent to the average single game, in structured populations this is not always the case. We show that the outcome is, in fact, strongly dependent on the distance of separation of the two games in the parameter space. Effectively, this distance introduces payoff heterogeneity, and the average game is returned only if the heterogeneity is small. For higher levels of heterogeneity the distance to the average game grows, which often involves the promotion of cooperation. The presented results support preceding research that highlights the favorable role of heterogeneity regardless of its origin, and they also emphasize the importance of the population structure in amplifying facilitators of cooperation.
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