伪装
计算机科学
对抗制
对象(语法)
人工智能
分类器(UML)
集合(抽象数据类型)
探测器
计算机视觉
程序设计语言
电信
作者
Lifeng Huang,Chengying Gao,Yuyin Zhou,Cihang Xie,Alan Yuille,Changqing Zou,Ning Liu
标识
DOI:10.1109/cvpr42600.2020.00080
摘要
In this paper, we study physical adversarial attacks on object detectors in the wild. Previous works mostly craft instance-dependent perturbations only for rigid or planar objects. To this end, we propose to learn an adversarial pattern to effectively attack all instances belonging to the same object category, referred to as Universal Physical Camouflage Attack (UPC). Concretely, UPC crafts camouflage by jointly fooling the region proposal network, as well as misleading the classifier and the regressor to output errors. In order to make UPC effective for non-rigid or non-planar objects, we introduce a set of transformations for mimicking deformable properties. We additionally impose optimization constraint to make generated patterns look natural to human observers. To fairly evaluate the effectiveness of different physical-world attacks, we present the first standardized virtual database, AttackScenes, which simulates the real 3D world in a controllable and reproducible environment. Extensive experiments suggest the superiority of our proposed UPC compared with existing physical adversarial attackers not only in virtual environments (AttackScenes), but also in real-world physical environments.
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