We contribute to an improved understanding of how physical multisensory data representations are experienced and how specific modalities affect the user experience (UX). We investigate how people make sense of Birdbox, a crossmodal data representation that employs combined haptic-audio, audio-visual, or visual-haptic output for data about birds. Findings indicate that participants preferred haptic output for the bodily experience it triggered. Participants further created their own mappings between data and modality; haptic was mapped to aggression, and audio to speed. Especially with (soft) haptic output, Birdbox was experienced as a living entity. This can also be seen in participants’ bodily interactions, holding Birdbox as if it were a small bird. We contribute to a better understanding of the UX of different modalities in multisensory data representations, highlight strengths of the haptic modality, and of metaphorical understandings of modalities.