动画
计算机科学
计算机图形学(图像)
软件
计算机动画
闪光灯(摄影)
计算机人脸动画
后期制作
过程(计算)
钥匙(锁)
帧(网络)
视频编辑
多媒体
工程制图
人机交互
工程类
程序设计语言
视觉艺术
艺术
操作系统
电信
出处
期刊:Journal of physics
[IOP Publishing]
日期:2021-07-01
卷期号:1961 (1): 012055-012055
标识
DOI:10.1088/1742-6596/1961/1/012055
摘要
Abstract This article analyzes the creation process of two-dimensional computer animation. The research content of this paper includes key frame generation, production of intermediate images, layered production, coloring and rehearsal processing, reasonable use of library images, combined with specific applications of authoring tools such as Flash software, animo software, TOONZ software, and FlipBook software. The author studies the specific application of computer two-dimensional animation processing and editing technology. The purpose of this article is to optimize the process of computer two-dimensional animation creation and improve the application effect of the two-dimensional animation produced.
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