蓝图
游戏娱乐
心理学
意义(存在)
叙述的
过程(计算)
自决论
奇观
社会心理学
计算机科学
政治学
艺术
视觉艺术
自治
法学
文学类
心理治疗师
操作系统
作者
Paul J. C. Adachi,C. Scott Rigby
出处
期刊:Oxford University Press eBooks
[Oxford University Press]
日期:2023-02-23
卷期号:: 959-977
被引量:2
标识
DOI:10.1093/oxfordhb/9780197600047.013.48
摘要
Abstract This chapter reviews how self-determination theory (SDT) clarifies the motivational dynamics of entertainment media and informs moral questions of its impact. A growing body of SDT research has gone behind the flash and spectacle on the screen to assess the psychological fulfillments and key experiences that account for much of its motivational pull. This work provides a blueprint of the specific experiences, content, and features that deepen fulfillment. As important, SDT offers a process model of how fulfilling experiences predict sustained engagement over time. The chapter beings with a review of the research on the motivational pull of video games, whose immersive contexts can provide rich satisfactions of basic psychological needs enhancing intrinsic motivation to play. It then turns to more traditional forms of entertainment media, discussing the recent work applying SDT to investigate a process model of engagement with TV shows, exploring how basic need fulfillments in narratives impact engagement. Finally, practical considerations as well as directions for future research are discussed.
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