强化学习
计算机科学
分类
排序算法
分类
任务(项目管理)
人工智能
概括性
散列函数
算法
机器学习
程序设计语言
情报检索
经济
管理
心理治疗师
心理学
作者
Daniel J. Mankowitz,Andrea Michi,Anton Zhernov,Marco Gelmi,M. Selvi,Cosmin Păduraru,Edouard Leurent,Shariq Iqbal,Jean-Baptiste Lespiau,Alex Ahern,Thomas Köppe,Kevin Millikin,Stephen G. Gaffney,Sophie Elster,Jackson Broshear,Chris Gamble,Kieran Milan,Robert Tung,Minjae Hwang,Ali Taylan Cemgil
出处
期刊:Nature
[Nature Portfolio]
日期:2023-06-07
卷期号:618 (7964): 257-263
被引量:120
标识
DOI:10.1038/s41586-023-06004-9
摘要
Fundamental algorithms such as sorting or hashing are used trillions of times on any given day1. As demand for computation grows, it has become critical for these algorithms to be as performant as possible. Whereas remarkable progress has been achieved in the past2, making further improvements on the efficiency of these routines has proved challenging for both human scientists and computational approaches. Here we show how artificial intelligence can go beyond the current state of the art by discovering hitherto unknown routines. To realize this, we formulated the task of finding a better sorting routine as a single-player game. We then trained a new deep reinforcement learning agent, AlphaDev, to play this game. AlphaDev discovered small sorting algorithms from scratch that outperformed previously known human benchmarks. These algorithms have been integrated into the LLVM standard C++ sort library3. This change to this part of the sort library represents the replacement of a component with an algorithm that has been automatically discovered using reinforcement learning. We also present results in extra domains, showcasing the generality of the approach.
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