愉快
心理学
唤醒
感知
情感知觉
优势(遗传学)
用户体验设计
认知心理学
社会心理学
人机交互
计算机科学
生物化学
基因
神经科学
化学
作者
Yang Zhao,Dan Xie,Ruoxin Zhou,Ning Wang,Bin Yang
标识
DOI:10.3389/fpsyg.2022.942198
摘要
As a part of user experience, user emotion has rarely been studied in mobile libraries. Specifically, with the proposed emotional model in combination with the Pleasure-Arousal-Dominance (PAD) Emotion Model and the Five Factor Model (FFM), we evaluate user emotions on the mobile library’s three IS features (i.e., user interface, interaction quality, and service environment). An experience procedure with three tasks has been designed to collect data. 50 participants were enrolled, and they were asked to fill in questionnaires right after the experience. The correlations among the PAD emotions were examined. Specifically, users have a low perception of pleasure (P), high perception of arousal (A), and low perception of dominance (D). However, these three emotional states were not always significantly correlated with each other. This study extends mobile library research by focusing on users’ emotional experience. Specifically, the detailed PAD emotions have been examined. This study provides a new approach for application developers and managers to evaluate the user experience of an application.
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